![]() ![]() The Extra BP can often bump your damage up just enough to be able to Casual Catapulting MethodĪs the given name of Casual Catapulting suggests, this relies on excessive use of the Inventor’s Changeable Catapult Skill. This can be helpful for grinding, especially with methods that rely on one-shotting enemies. This allows the character to start with 2 BP instead of 1. This can be unlocked by Partitio, or by any character once you unlock access to Merchant as a battle job, spending 630 JP and unlocking Merchant Skills. Most notable among these is using Ochette’s Beastly Howl to Debuff foes with reduced defenses and damage their shields. It has some niche, but practical applications. ![]() ![]() This will make the equipped character start with a full Latent Power Gauge. This can be unlocked by Partitio, or by any character once you unlock access to Merchant as a battle job, spending 4,630 JP and unlocking all non-Divine Skills. This is due to the super rare monsters like Caits and Octopuff Travelers awarding a ton of money, EXP, and JP for defeating them. It’s optional because you’ll need to consistently defeat the rare enemies that spawn to make use of it. While not as consistent as the ones listed above, being able to see and defeat more rare monsters will significantly increase your EXP and JP gains. This increases the spawn rates of rare monsters. This can be unlocked by Ochette, or by any character once you unlock Hunter as a battle job, spending 1,630 JP on unlocking skills. It’s also significantly more expensive and requires all of the job’s skills to be unlocked with the exception of the Divine Skill. Life in the Shadows is a hybrid of Extra Experience and Hard Worker, boosting the gains of both. This also adds an additional 75% EXP and JP gain for completing battles, but with the caveat that it only works for nighttime battles. This can be unlocked by Throné, or by any character once you have access to the Thief as a battle job, and spend 4,630 JP unlocking all non-divine skills. This will make Hard Worker critical for unlocking a job fully, getting all of the job’s active and support skills. JP is going to always be a looming grind, at one point or another, with most jobs requiring it to unlock the passive skills. Much like Extra Experience this also provides a 50% boost, but for JP. This can be unlocked by Agnea, or by any character once you have access to Dancer as a battle job, and spend 1,630 JP on skills to unlock it. While EXP will often be less of a grind compared to JP, there are still times when you may need it, or even want to push levels for the stats that come with them. It’ll boost your EXP gains from Battle by 50%, being a source of consistent EXP gains. This passive can be unlocked by Osvald, or by any character once you have access to Scholar as a battle job, and spend a total of 1,630 JP unlocking their skills. This simply means you only need a maximum of one of each of the skills below, unless otherwise noted. While these Support Skills stack with each other, multiple copies of each Support Skill will not stack themselves. Below are the ones that are important for boosting the rates of EXP, JP or both. The support skills of the various jobs in Octopath Traveler 2 play a big part in all of these methods. Useful Support Skills for farming EXP and JP The second one is extremely effective against Rare Monsters. The first one will help you defeat fast and successful normal mobs. The guide offers two strategies to follow. Each method is broken down into the core parts of how they work and how best to use them. This guide explains the best ways to quickly level characters and jobs in Octopath Traveler 2.
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